This is Starlight, a custom-made Deathmatch map for Unreal Tournament 4 by yours truly. It takes place on the extraterrestrial outpost Zephyr 6, and was designed with a sci-fi style using tools like 3Ds Max, Photoshop and of course Unreal Engine 4.
All meshes and textures were made myself, though most use material textures found online that I edited with Photoshop.
Technology involved
- Unreal Tournament Editor (UE4)
- 3Ds Max
- Photoshop
What did I do?
- Level design
- Created and textured meshes with Unreal Engine 4’s PBR materials
- Post-processing
- Experimented with (animated) materials
Installing Unreal Tournament 4 through the Epic Games launcher is required, of course!
The .pak file can then be placed in Documents/UnrealTournament/Saved/Paks/MyContent in order to be played by creating a custom match in Unreal Tournament.