In my first year of DAE (Digital Arts & Entertainment) in Kortrijk, we had to (partly) recreate a platformer for our C++ programming courses to show off what we had managed to learn so far.
Seeing as I started my programming journey in Game Maker and often cruised the old Yoyogames site, I thought of Iji, a classic Game Maker platformer. This is my recreation, made with Visual C++ and using Fmod for audio. There are a few things missing due to time constraints, but it’s still nearly complete.
Technology involved
- Visual Studio (C++)
- Direct2D
- Box2D
What did I do?
- Recreated an entire level of a 2D platformer
- Implemented audio with Fmod
- Animated sprite sheets
- Skilling & experience system
- Platformer character
- Enemies that can shoot and kick